|
M4Shermanpic022
Some ref art.
Date: 02/08/2006
Owner: Gallery Administrator
Views: 264
|
new_low_turret
New low poly turret.
I have changed my defenition of low poly from Half Life 1 low poly, to Unreal 3 low poly.
Date: 02/09/2006
Owner: Gallery Administrator
Views: 234
|
low_and_high_turret
Comparison of the Low and High poly.
High poly will become the normal map.
Date: 02/10/2006
Owner: Gallery Administrator
Views: 251
|
|
new_tank
New Low Poly of the tank.
No tracks, hence the low count.
Date: 02/10/2006
Owner: Gallery Administrator
Views: 294
|
latest_herman
Latest Sherman low poly
Date: 02/10/2006
Owner: Gallery Administrator
Views: 342
|
latest_herman
Wondering if i need a normal map....
This is still less polys than the Sherman tank in DOD:S.
And they didn't use a detailed one, it only added some rivets have more shadows.
Would prolly use one for the tracks area though.
Date: 02/12/2006
Owner: Gallery Administrator
Views: 305
|
|
latest_herman_wire
Latest Herman wireframe
Date: 02/12/2006
Owner: Gallery Administrator
Views: 240
|
tracks_high_low
first ver of the tracks, high and low poly
Date: 02/13/2006
Owner: Gallery Administrator
Views: 277
|
tracks
Latest in High Poly tracks.
Date: 02/13/2006
Owner: Gallery Administrator
Views: 270
|